Sun 16 Jun 2013
After the success of last year’s inaugural Ottawa Game Conference, was great to see the local community rally behind the second iteration. They added two extra days, and a bunch more activities to engage developers. And, with an indie showcase as part of the expo, we brought several of the Execution Labs teams to participate.
I got promoted to the opening keynote when it was discovered that Sony wasn’t going to make it… So, I put some last minute polish on my “7 (Business) Habits of Highly Effective Indies” talk and dove in. To quickly summarize the habits, they are:
- Wear a suit > “play the role”
- Always selling > telling your story
- Make money > no shame
- Open/sharing > doorway to serendipity
- Well played/cultured > extrapolate…
- Fearless/resilience > always get back up
- Biz as game/process > just another problem to solve
- Bonus: MAKE GREAT GAMES!!!
The message was well received by the local indies, many of whom are still figuring out the business side of things. And, just to say that the XL teams did great showing off their games and collecting feedback. We even ended up in a quick TV story on CBC :)

Double Stallion showing off Big Action Mega Fight!

Eric Angelillo and Stephane Beniak get interviewed by #GCTV.

One of the cool pieces from the art exhibition.

The long view on game history by Philip Glofcheskie (Fuel Industries).

Official suite parties, just like old school GDC.

Main party at the “old train station”.

Mathieu Dumont and Remi Lavoie of Pixel Crucible (along with their indie booth babes) showing off MacGuffin’s Quest.

Remi Lavoie (Pixel Crucible) gets interviewed for #GCTV.

Lightning Rod showing off Henchmen!

Tynan Sylvester lectures on simulation design (and pimps his new book ;)




































































































