Thu 15 Apr 2004
I often get asked about the current state and/or the future of mobile gaming. Sadly, I have to admit that I am not terribly knowledgeable about mobile games and don’t follow the space as closely as I should.
One area, however, that I have been keeping tabs on (and talk about quite often) is “location-based” mobile games, or what I and some others refer to as “proximity” gaming. In fact, I would go so far as to say that proximity or location-based games are the future of mobile gaming. I bring this all up because Wired just posted a nice article about these kinds of games. Journo gadfly Justin Hall has also covered proximity gaming (with some really cool screenshots).
As many great game designers say, You need to design to the inherent strengths (and differences) of your platform. Until we do, mobile gaming will never REALLY take off…

