I went to a local EB over the weekend to pick up a copy of Need for Speed Underground. It was my brother-in-law’s birthday, and he likes racing games… Anyway, while I was there, I noticed a father with his young son (I’m guessing to be about 10 years old). He was buying copies of Grand Theft Auto: Vice City and NFL Street.

The sales clerk didn’t mention a word, he just rang up the sales. Not one to usually interfere with other people’s business, I couldn’t help but mention to the father, “hey that game is rated M, meant for gamers over 17.” He quickly stated that he knew it was an M game, but didn’t think there was anything to worry about, that the game was just a game and that his kid knew what was reality versus fiction, etc. The kid, quick to ensure that he didn’t leave empty handed, said that the explosions weren’t that big, and the people you ran over didn’t look very real.

Hmm, either the kid had done some preemptive “brainwashing” on his dad, or the dad really felt that it was a non-issue. Afterwards, the clerk mentioned that if the kid had be alone, they would not have sold him the game.

It is at times like this that I like to recall that, according to the ESA, something like 85% of ALL game purchases are made by adults. For all of the recent attempts to boycott and regulate violent games, nothing can directly address the will of a parent - nor should!

It is nice to see some mention of efforts being made to educate parents on game ratings. On the whole, it would be great to see less paranoia, and more understanding of what games are…