Another great trip down to Sao Paulo and Rio for the Brazil Indie Game Festival (or BIG). Now easily one of the largest indie focused festivals worldwide, each year the event grows and simply gets more and more intense. My schedule was packed solid meeting developers.

It has been interesting to see the local ecosystem evolve over the past few years. Seems to be a shifting back to PC and digital console, and away from attempts at mobile and social — even though most of the local market is driven by mobile users. Also nice to see the event evolve to include learning games, and games for social impact, as well as roping in a broader audience in terms of investors, government, academia, etc.


Corner of Paulista avenue.


Opening night reception.


Enjoying the view from the Skye Bar.


Main exhibition zone.


Best gameplay nominee, Big Action Mega Fight in action.


The B2B matchmaking area was always humming.


Loading up on meat at Brazilian-style BBQ.


Mmmm, meat….


Amazing samba action at O Do Borogodo.


VP from national bank BNDES opens the BIG awards ceremony.


Swordtales win the Brazilian Revelation award for the poetic Toren.


Tamir Nadav summons his best Pink rendition.


Game expo zone was always packed.


Many informative lecture sessions…


Night view of beach while landing in Rio.


Visit to the first government-backed incubator for creative industries.


Samba school float!


Rafael Bastos pitches Dumativa ahead of an intense mentoring session.


The famous Copacabana Palace.


Sadly, beach was cloudy :(