This will be my 14th Game Developers Conference. And, I’m sure it is going to be as fun and hectic and overwhelming as the first was. Though, I now know I need to wear super comfortable shoes ;)

In terms of official action, I’ll be giving two sessions: the annual rant panel with Eric, and a panel on government collaboration in the Education Summit. The rant panel, with the theme of developers who were fired, was actually harder to pull together than we originally thought. But, all is set now for an exciting rant session!

Beyond the two sessions, I’ve got 20+ meetings, another 15+ social events (ie, parties, receptions, etc), the always fun IGF/Choice Awards ceremony, etc, etc. See this rough screen grab of my schedule (so far) for a sense of the intensity:

 

(Ya, I still do up my schedule in Excel and print it out on paper, old school style.)

I’m also serving as a mentor for the IGDA’s Student Scholarship program. My mentee is a student from DigiPen with a specific interest in project management. So, in addition to one-on-one time, I’ve booked us some time to sit down with agile/scrum guru Clinton Keith. Side note: it’s great to see that 7 of the 25 scholars are women, and similarly, 7 students are from outside the USA (including one all the way in from Dubai).