Sat 23 Aug 2003
In just a few hours, I’ll be taking off for London to attend the Game Developers Conference Europe, part of the newly bundled (and gov endorsed) “London Games Weeks“. It is going to be a busy week…
First up, I’m having Sunday dinner with my buddy and game theory mastermind Eric Zimmerman. He’s an IGDA Education Committee member, and we’ve got some session planning to do. Monday is admin/setup stuff. Tuesday, being the first day of GDCE, is mainly for day-long tutorials, but later in the day, we’ve got the orientation for our scholarship recipients (which is always invigorating).
Wednesday is going to be crazy, as I’ve got three sessions: one on standardizing game credits (a growing area of debate/concern), another on studio size/survival and a special “town hall” meeting with many of the Euro industry orgs taking open feedback. Then Wednesday night is the inaugural Develop Industry Excellence Awards (of which I was a judge).
Thursday is more lectures, and then Friday is the IGDA’s Academic Day, which Eric and myself are orchestrating. The “futures” panel should spark a lot of debate…
Sprinkle in some ECTS floor time, some cocktail receptions, some meetings and other random stuff, and you can pretty much bet that I’ll be freaking tired by the end of the week!
Call me a sucker for punishment :)

