Mon 27 Jun 2005
Wow, Pyschonauts is a really fun game. Just finished it and must say that (despite some pretty tough final levels) I thoroughly enjoyed playing it. Tim Schafer’s zany sense of humor shines through in spades and you never know what crazy thing is going to happen next.
Highlights among many include the Godzila-like lungfish level and the Bonaparte wargame. I really did not expect either scenario. The little joke on scrap-booking was particularly apropos given my wife’s newfound fascination with the hobby (and, I’m guessing the same with someone from the dev team).
I wonder how the game is doing sales-wise. Given it is original and doesn’t fit nicely into standard game genre silos, this could easily be a game that’s left to wither on the vine (not to mention it had several false starts before finally getting out the door via Majesco). At least it has been scoring really well.
Anyway, a great fun humorous innovative game. A must play.


June 28th, 2005 at 9:38 am
I hope it’s doing well — The Boy and I loved it.
He spent a week at Cub Scout camp telling everyone his name was Raz . . . it was refreshing, since he usually prefers to be addressed as “Master Chief.”
June 28th, 2005 at 10:38 pm
I can’t wait to play this game. Still have to work my way through Oddworld:Stranger and Jade Empire first, tho….
June 30th, 2005 at 10:04 am
Unfortunately, this was on MarketWatch.com this morning:
“Analyst Ingrid Ebeling said checks have shown that two of its new video games, Advent Rising and Psychonauts, have not sold as well as anticipated. Ebeling said Advent Rising sales got off to a solid start but tapered off after its initial release. Psychonauts meanwhile has been taken up by a more “obscure crowd” and has not become a mass media game.”