Midway techy Steve Anichini passed along a great book recommendation: Savage Pastimes - A Cultural History of Violent Entertainment.

I ran out to pick it up the same day and ripped through it. The first thing that struck me was that the author normally writes about serial killers. Hmm. But, in short, the book does an excellent job of dispelling the common myth that today’s media/entertainment is more violent or perverse than years past. In fact, many of the chapters are dedicated to giving out tons of examples (like how public hangings was considered good wholesome family entertainment until late 1800’s).

The book also covers the usual topics of desensitization, government censorship, theories of aggression, media effects, etc, etc. Overall a great book that is quick to read and informative. There’s much more in-depth coverage of Savage Pastimes at Salon.

On a related note, it is nice to see a more balanced/informed view on issues of violence and censorship showing up in mainstream media. Heck a piece in the Hollywood Reporter goes as far to say that games are held to a higher standard - what would fly in movies has to be cut/reworked in games. As noted in the article, we constantly hear from developers complaining about how the ESRB is so strict, etc.

What many fail to realize outside of the industry is that games are create by “real people”. We are good citizens, pay our taxes, have pets/kids and the like. On the whole, this is a topic many developers thoughtfully discuss. We’re not just coding drones driven by corporate puppet-masters.

Hmm, ok, well, we at least pay our taxes.