Tue 22 Mar 2005
A backhanded complement from X-Men movie director Bryan Singer on why he, and other movie directors, are now into making games:
“I think games today are what merchandising was after the first Star Wars film - a chance for filmmakers and studios (and fans) to further control the destiny of their favorite characters.“
Hmm, I think I get what he’s trying to say, but it still feels like an insult. I’m getting flashbacks to Seamus Blackley stating “we are Hollywood’s bitch”… (Ironic aside: googling for “Seamus Blackley”+bitch brings up another Wired mini-piece on why video games based on movies suck (including a quote from myself).)

