Wed 16 Apr 2014
Wow! Berlin is a dynamic and exciting city, and plays host to the intense annual International Games Week Berlin festival. I was invited to speak, and participated on several sessions primarily about indie development and funding. It was quite an impressive line up of activities (eg, developer conference, awards show, museum exhibits, indie showcase, chiptune concerts, etc).
While in Berlin, I also crossed over to the startup/venture side of the ecosystem. The startup scene is booming, forming a major economic engine in Berlin, with a constantly growing flow of venture capital into the region. In addition to various VC meetings, I had the privilege to visit (and present at) Betahaus, the cornerstone of much startup activity in the city.
Yasuhiro Wada (Toybox), the father of Harvest Moon, discusses designing for love.
Dungeon diorama in the school showcase exhibit. This one was made by the girl team.
Stephan Reichart (Aruba Events) gives the welcoming speech during the business matchmaking dinner.
The Urban Spree gallery/exhibit space, home to the A.Maze portion of the festival.
Many indie games at A.Maze were sporting alternative input devices and methods of interaction. Hug input?
Hard to capture in a photo… She had an Oculus Rift on while the guys swung her around to control her flight movement.
Worming? Wiggle wiggle!
Urban Spree was packed all the time.
Chiptune and 8bit bands were performing each night at Urban Spree.
Betabreakfast session at the legendary Betahaus.
Quo Vadis party on the Games Academy rooftop.
The party was sponsored by Poland. Mmmm…
Did I mention there was an underground rave party in an abandoned indoor swimming pool? The DJ was in the deep end.
The pumps and pipes in the basement of the pool served as interesting spaces for bars and dance areas.
Selection of mezcal at an “illegal” bar. I sipped one that was 56% and it made my head spin!